Polygonal meshes are widely used in computer graphics, robotics, and game development to represent virtual objects and scenes. Exisitng learning-based methods for 3D object generation have relied on ...
Turning still 2D photos into 3D rendered mesh models is not a quick or particularly easy task. Just the opposite, NVIDIA's vice president of graphics research, David Luebke, says achieving such a ...
Llama-Mesh bridges the gap between language and 3D design, unlocking intuitive, conversational tools for creating complex 3D content with unprecedented efficiency. Gallery of generations from ...