AMD’s still trading a box between 200–205 and 228–230. We’re camped in the upper half (~223–224), which is where breakouts ...
3D has been incredibly useful in all of my concept art and matte painting work in animation, games and movies. Knowing how to ...
Leading this movement is Tripo AI and its flagship platform, Tripo Studio—a unified, AI-powered workspace built to reinvent ...
From 3D-printed prototypes to immersive game worlds, the demand for 3D content is surging across industries—and with it, the ...
Abstract Reconstructing object deformation from a single image remains a significant challenge in computer vision and graphics. Existing methods ...
We present an innovative approach to 3D Human Pose Estimation (3D-HPE) by integrating cutting-edge diffusion models, which have revolutionized diverse fields, but are relatively unexplored in 3D-HPE.
Imagine snapping a photo of your favorite object, a vintage car, a family heirloom, or even your pet, and instantly transforming it into a lifelike 3D model. Thanks to Meta’s SAM 3D, this futuristic ...
Luma, the a16z-backed AI video and 3D model company, released a new model called Ray3 Modify that allows users to modify existing footage by providing character reference images that preserve the ...
Located in the middle of the South Pacific, thousands of miles from the nearest continent, Easter Island (Rapa Nui) is one of the most remote inhabited places on Earth. To visit it and marvel at the ...
Meta Platforms Inc. today is expanding its suite of open-source Segment Anything computer vision models with the release of SAM 3 and SAM 3D, introducing enhanced object recognition and ...
Marble can reconstruct, generate, and simulate 3D worlds—think of it as a type of “world model.” In an interview with Fast Company, Li describes world models as a “significant” evolution of the ...
Eric Law is a Game Rant contributor from Pennsylvania, USA. An MMORPG-focused video game writer for Game Rant for two years and counting, Eric cut his teeth on gaming since he was a wee lad watching ...