Registration Open Now on PC and PlayStation 5 Ahead of Upcoming Closed Beta ...
In July 1942, a heavily escorted Allied convoy set out across the Arctic, carrying vital supplies to the Soviet Union. As German aircraft and submarines closed in, intelligence reports triggered a ...
Dimitri Vallein explains how he built his award-winning Unreal Engine short film New Specimen using real-time workflows.
Before the most recent delay and cancellation of pre-orders, Borderlands 4 was meant to arrive on the Switch 2 in October ...
Recent videos from Sega Saturn homebrew specialist XL2 showcase a rudimentary implementation of ray tracing running on Sega's CD-ROM console, which launched in 1994. While the ...
In an interview with PressBoxPR, however, former Bethesda veteran and Skyrim's lead designer Bruce Nesmith has defended the ...
The Defiant is a newly announced story-driven WWII FPS set in the Asian theatre of war, coming to PC and consoles with a ...
Game developers should take a look at the brand new Godot Engine 4.6 release, bringing a big refresh to the popular ...
Peter Molyneux inspired tons of memes with his promises regarding the original Fable, but the new one could actually deliver.
Pirates of the Caribbean' and 'Good Luck Have Fun Don't Die' director Gore Verbinski shared the reason why he thinks movie VFX does not hold up today compared to the past.
This project aims to streamline the porting and modding experience, making it easier to bring game assets into Unreal Engine. Unreal Engine games made below 4.12 (a guess) will have material data.
Pirates & Princesses on MSN
‘Pirates of the Caribbean’ director explains why CGI FX look worse in 2025 than in 2006 -- Unreal Engine?
Gore Verbinski, the director of the first three Pirates of the Caribbean films, has pinpointed the rise of video game […] ...
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