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  1. Action Replay Problems (Page 1) / Support / DeSmuME forums

    Jan 5, 2009 · Hey I've been having an action replay problem. Not sure why it does this but every time I put in a code it cuts part of the code out so the code doesn't work. for example this code 94000130 …

  2. black screen (Page 1) / Support / DeSmuME forums

    Sep 28, 2020 · stop using savestates. save in-game freqently, close desmume, open it again, and load your in-game save

  3. Problem with getting roms to load on DeSmuME

    Mar 17, 2007 · As the title to the posts suggests, I am having difficulties getting roms to load on DeSmuME. I am facing the same problem that the member isa is facing as described in the post …

  4. Dragon Quest V refuses to load properly (Page 1 ... - DeSmuME

    Jan 5, 2009 · File<Open ROM, I've also tried dragging it into the desmume window and it does the same thing. Edit: I should note that I can view the games info via "ROM info", so at the very least the client …

  5. jade.raymon's profile / DeSmuME forums

    Personal Username jade.raymon Title Member Real name Jade Raymon Location Toronto, Canada User activity Posts 0 Registered 2023-09-01

  6. Mac Controls (Page 1) / Support / DeSmuME forums

    Feb 10, 2009 · Re: Mac Controls Afaik, overwriting the ini file will do, but probably there's a better way of doing it (with a text editor, if it's a text file, for example).

  7. Lunar Knights - black screen (Page 1) / Compatibility / DeSmuME forums

    Jan 5, 2009 · I am using 0.9.11, 64bit edition. Edit: 32bit edition also has the same problem. For portions of Lunar Knights, such as the introduction of Konami/Kojima Production logos, the title screen, and …

  8. Asian Languages in filenames break DeSuME (Page 1) / Technical ...

    Jul 14, 2017 · this isn't likely to be resolved due to a combination of multiple layers of crusty old filesystem code made by multiple programmers who arent around anymore, paths getting copied …

  9. MAC Problem (Page 1) / Support / DeSmuME forums

    Oct 12, 2014 · The Frame Advance feature is not available on the Mac DeSmuME release version (v0.9.10 as of this writing). This feature was only added on SVN build r4965. Offline Pages: 1 Index » …

  10. White blocks instead of objects? (Page 1) / Support / DeSmuME forums

    Nov 15, 2015 · Hi! I have downloaded the newest version of DeSmuME, and no matter which rom I load, all clickable objects are blocked out by white blocks, like this. Do you have any idea on how to solve …