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  1. File: README — Pokemon SDK

    Pokémon SDK PSDK is a Starter Kit allowing to create Pokémon Games using various tools like RPG Maker XP and custom data base editors. Generic Links Downloads | Event Making Tutorial | Edit …

  2. Class: PFM::Pokemon — Pokemon SDK

    List of chance to get a specific ability on Pokemon generation

  3. Class: GamePlay::WorldMap — Pokemon SDK

    Parameters: pkm (PFM::Pokemon) — the pokemon object forced_worldmap_id (Integer, nil) (defaults to: nil) — the worldmap to display, if nil, the best one will be picked

  4. [SK] Pokémon SDK

    Te connaissant, je sais que Pokemon SDK sera béton et rapide, j'aimerais bien tester le SDK, voir son potentiel et peut-être avoir de nouvelles idée Tu veux bien me laisser le tester ?

  5. Class: Interpreter — Pokemon SDK

    X = 15 (included) to 24 and Y = 10 (included) to 15, you have to write : detect_invalid_tile(15, 10, 10, 6, 394) To calculate tile_id the formula is this one : 384 + tileset_x + tileset_y * 8 For example : the tile …

  6. Class: BattleUI::InfoBar — Pokemon SDK

    Since .25 InfoBar completely ignore bank & position info about Pokemon to make thing easier regarding positionning

  7. Class: Battle::Scene — Pokemon SDK

    Inherits: GamePlay::Base show all Includes: Hooks Defined in: scripts/01600 Alpha 25 Battle Engine/00001 Battle_Scene/00100 Scene.rb , scripts/01600 Alpha 25 Battle Engine/00001 …

  8. Class: RPG::Tileset — Pokemon SDK

    Generated on Tue Jul 26 17:06:31 2022 by yard 0.9.26 (ruby-3.0.1).

  9. Class: BattleUI::PokemonSprite — Pokemon SDK

    Inherits: ShaderedSprite show all Includes: GoingInOut, MultiplePosition Defined in: scripts/01600 Alpha 25 Battle Engine/00001 Battle_Scene/00001 BattleUI/00100 PokemonSprite.rb

  10. Module: Yuki::FollowMe — Pokemon SDK

    Jul 26, 2022 · Get the number of human following the player (Heroes from 2 to n+1).